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Tomb Raider 1-3 Remastered dev talks controls, photo mode and more as new details revealed

We’ve not heard much about Tomb Raider 1-3 Remastered since its unveiling back in September last year, but now developer Aspyr has emerged to share further details about what players can expect – including control toggles and a photo mode – when Lara Croft’s spruced-up early adventures come to PlayStation, Xbox, Switch and PC, on 14th February.

Writing in a new post on the PlayStation Blog, Aspyr explains it wanted to focus on “additions instead of revisions” when developing Tomb Raider 1-3 Remastered, saying it believes the “gameplay of [the originals] is timeless.”

To that end, it’s adding the option to toggle between the three games’ “classic” tank-like controls and a more modern alternative, which takes inspiration from Tomb Raider Legend, Anniversary, and Underworld; here, full camera control is mapped to the right stick, while Lara moves directionally based on the camera position.

Other additions include health bars for bosses – Apsyr reasons their absence in the original games “can be frustrating for tougher bosses with massive amounts of health” – plus new 3D in-world item pick-ups that’ll replace the flat 2D sprites used previously. The latter visual tweak arrives alongside new baked and real-time lighting effects, new models for Lara and enemies (as seen in last year’s Tomb Raider 1-3 Remastered reveal trailer), plus enhanced environments, animations, textures, and VFX.